#version 310 es layout(local_size_x = 2, local_size_y = 1, local_size_z = 1) in; struct Data { float a; float b; }; #ifndef SPIRV_CROSS_CONSTANT_ID_0 #define SPIRV_CROSS_CONSTANT_ID_0 4.0 #endif const float X = SPIRV_CROSS_CONSTANT_ID_0; layout(binding = 0, std430) buffer SSBO { Data outdata[]; } _53; Data data[2]; Data data2[2]; Data combine(Data a, Data b) { return Data(a.a + b.a, a.b + b.b); } void main() { data = Data[](Data(1.0, 2.0), Data(3.0, 4.0)); data2 = Data[](Data(X, 2.0), Data(3.0, 5.0)); Data param = data[gl_LocalInvocationID.x]; Data param_1 = data2[gl_LocalInvocationID.x]; Data _73 = combine(param, param_1); _53.outdata[gl_WorkGroupID.x].a = _73.a; _53.outdata[gl_WorkGroupID.x].b = _73.b; }