#pragma clang diagnostic ignored "-Wmissing-prototypes" #pragma clang diagnostic ignored "-Wmissing-braces" #pragma clang diagnostic ignored "-Wunused-variable" #include #include using namespace metal; template struct spvUnsafeArray { T elements[Num ? Num : 1]; thread T& operator [] (size_t pos) thread { return elements[pos]; } constexpr const thread T& operator [] (size_t pos) const thread { return elements[pos]; } device T& operator [] (size_t pos) device { return elements[pos]; } constexpr const device T& operator [] (size_t pos) const device { return elements[pos]; } constexpr const constant T& operator [] (size_t pos) const constant { return elements[pos]; } threadgroup T& operator [] (size_t pos) threadgroup { return elements[pos]; } constexpr const threadgroup T& operator [] (size_t pos) const threadgroup { return elements[pos]; } }; struct PushMe { float4x4 MVP; float2x2 Rot; spvUnsafeArray Arr; }; struct main0_out { float2 vRot [[user(locn0)]]; float4 gl_Position [[position]]; }; struct main0_in { float2 Rot [[attribute(0)]]; float4 Pos [[attribute(1)]]; }; vertex main0_out main0(main0_in in [[stage_in]], constant PushMe& registers [[buffer(0)]]) { main0_out out = {}; out.gl_Position = registers.MVP * in.Pos; out.vRot = (registers.Rot * in.Rot) + float2(registers.Arr[2]); return out; }