#include #include using namespace metal; struct _21 { int _m0; int _m1; }; struct _5 { int _m0[10]; }; struct _7 { int _m0[10]; }; constant int _29 = {}; constant int _9_tmp [[function_constant(0)]]; constant int _9 = is_function_constant_defined(_9_tmp) ? _9_tmp : 0; constant _21 _30 = _21{ _9, _29 }; kernel void main0(device _5& _6 [[buffer(0)]], device _7& _8 [[buffer(1)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]]) { _6._m0[gl_GlobalInvocationID.x] = (_8._m0[gl_GlobalInvocationID.x] + _30._m0) + (_21{ _29, 200 })._m1; }