#version 450 layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; layout(binding = 0, std430) writeonly buffer SSBO { mat2 m22; mat2x3 m23; mat2x4 m24; mat3x2 m32; mat3 m33; mat3x4 m34; mat4x2 m42; mat4x3 m43; mat4 m44; } _21; layout(binding = 1, std430) readonly buffer ReadSSBO { vec2 v2; vec3 v3; vec4 v4; } _26; void main() { _21.m22 = outerProduct(_26.v2, _26.v2); _21.m23 = outerProduct(_26.v3, _26.v2); _21.m24 = outerProduct(_26.v4, _26.v2); _21.m32 = outerProduct(_26.v2, _26.v3); _21.m33 = outerProduct(_26.v3, _26.v3); _21.m34 = outerProduct(_26.v4, _26.v3); _21.m42 = outerProduct(_26.v2, _26.v4); _21.m43 = outerProduct(_26.v3, _26.v4); _21.m44 = outerProduct(_26.v4, _26.v4); }