#version 310 es layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; layout(binding = 0, std430) restrict buffer _6 { ivec4 _0; uvec4 _1; } _8; layout(binding = 1, std430) restrict buffer _7 { uvec4 _0; ivec4 _1; } _9; void main() { _9._0 = _8._1 + uvec4(_8._0); _9._0 = uvec4(_8._0) + _8._1; _9._0 = _8._1 + _8._1; _9._0 = uvec4(_8._0 + _8._0); _9._1 = ivec4(_8._1 + _8._1); _9._1 = _8._0 + _8._0; _9._1 = ivec4(_8._1) + _8._0; _9._1 = _8._0 + ivec4(_8._1); }