#pragma clang diagnostic ignored "-Wmissing-prototypes" #include #include using namespace metal; struct main0_out { float FragColor [[color(0)]]; }; float sample_depth_from_function(thread const depth2d uT, thread const sampler uS) { return uT.sample_compare(uS, float3(0.5).xy, float3(0.5).z); } float sample_color_from_function(thread const texture2d uT, thread const sampler uS) { return uT.sample(uS, float2(0.5)).x; } fragment main0_out main0(depth2d uDepth [[texture(0)]], texture2d uColor [[texture(1)]], sampler uSamplerShadow [[sampler(0)]], sampler uSampler [[sampler(1)]]) { main0_out out = {}; out.FragColor = sample_depth_from_function(uDepth, uSamplerShadow) + sample_color_from_function(uColor, uSampler); return out; }