#version 310 es layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; layout(binding = 1, std430) coherent restrict writeonly buffer SSBO { ivec4 value; } _10; layout(binding = 3, r32i) uniform coherent restrict readonly mediump iimage2D uImage; void main() { _10.value = imageLoad(uImage, ivec2(10)); }