#version 450 #extension GL_EXT_demote_to_helper_invocation : require layout(location = 0) out float FragColor; void main() { bool _12 = gl_HelperInvocation; float _15 = float(_12); FragColor = _15; demote; bool _16 = gl_HelperInvocation; float _17 = float(_16); FragColor = _17; }