#include #include #if __METAL_VERSION__ >= 230 #include using namespace metal::raytracing; #endif using namespace metal; struct Params { uint ray_flags; uint cull_mask; char _m2_pad[8]; packed_float3 origin; float tmin; packed_float3 dir; float tmax; float thit; }; kernel void main0(constant Params& _18 [[buffer(1)]], acceleration_structure AS0 [[buffer(0)]], acceleration_structure AS1 [[buffer(2)]]) { intersection_query q; q.reset(ray(_18.origin, _18.dir, _18.tmin, _18.tmax), AS0, intersection_params()); intersection_query q2[2]; q2[1].reset(ray(_18.origin, _18.dir, _18.tmin, _18.tmax), AS1, intersection_params()); bool _63 = q.next(); bool res = _63; q2[0].abort(); q.commit_bounding_box_intersection(_18.thit); q2[1].commit_triangle_intersection(); float _71 = q.get_ray_min_distance(); float fval = _71; float3 _74 = q.get_world_space_ray_origin(); float3 fvals = _74; float3 _75 = q.get_world_space_ray_direction(); fvals = _75; uint _80 = uint(q2[1].get_committed_intersection_type()); uint type = _80; uint _83 = uint(q2[0].get_candidate_intersection_type()) - 1; type = _83; bool _85 = q2[1].is_candidate_non_opaque_bounding_box(); res = _85; float _87 = q2[1].get_committed_distance(); fval = _87; float _89 = q2[1].get_candidate_triangle_distance(); fval = _89; int _92 = q.get_committed_user_instance_id(); int ival = _92; int _94 = q2[0].get_candidate_instance_id(); ival = _94; int _96 = q2[1].get_candidate_geometry_id(); ival = _96; int _97 = q.get_committed_primitive_id(); ival = _97; float2 _100 = q2[0].get_candidate_triangle_barycentric_coord(); fvals = float3(_100.x, _100.y, fvals.z); bool _103 = q.is_committed_triangle_front_facing(); res = _103; float3 _104 = q.get_candidate_ray_direction(); fvals = _104; float3 _106 = q2[0].get_committed_ray_origin(); fvals = _106; float4x3 _110 = q.get_candidate_object_to_world_transform(); float4x3 matrices = _110; float4x3 _112 = q2[1].get_committed_world_to_object_transform(); matrices = _112; }