#pragma clang diagnostic ignored "-Wmissing-prototypes" #pragma clang diagnostic ignored "-Wmissing-braces" #include #include using namespace metal; template struct spvUnsafeArray { T elements[Num ? Num : 1]; thread T& operator [] (size_t pos) thread { return elements[pos]; } constexpr const thread T& operator [] (size_t pos) const thread { return elements[pos]; } device T& operator [] (size_t pos) device { return elements[pos]; } constexpr const device T& operator [] (size_t pos) const device { return elements[pos]; } constexpr const constant T& operator [] (size_t pos) const constant { return elements[pos]; } threadgroup T& operator [] (size_t pos) threadgroup { return elements[pos]; } constexpr const threadgroup T& operator [] (size_t pos) const threadgroup { return elements[pos]; } }; struct main0_out { float4 FragColor [[color(0)]]; }; struct main0_in { ushort2 a [[user(locn0)]]; uint3 b [[user(locn1)]]; ushort c_0 [[user(locn2)]]; ushort c_1 [[user(locn3)]]; uint4 e_0 [[user(locn4)]]; uint4 e_1 [[user(locn5)]]; float4 d [[user(locn6)]]; }; fragment main0_out main0(main0_in in [[stage_in]]) { main0_out out = {}; spvUnsafeArray c = {}; spvUnsafeArray e = {}; c[0] = in.c_0; c[1] = in.c_1; e[0] = in.e_0; e[1] = in.e_1; out.FragColor = float4(float(int(in.a.x)), float(in.b.x), float2(float(uint(c[1])), float(e[0].w)) + in.d.xy); return out; }