#version 310 es precision mediump float; precision highp int; const float _17[5] = float[](1.0, 2.0, 3.0, 4.0, 5.0); layout(location = 0) out vec4 FragColor; void main() { for (mediump int _46 = 0; _46 < 4; ) { mediump int _33 = _46 + 1; FragColor += vec4(_17[_33]); _46 = _33; continue; } }