SPIRV-Cross/reference/shaders-msl/frag
Hans-Kristian Arntzen 5d9df6a31c Do not declare constant composites inline in HLSL.
Move arrays and structs out to their own global static constants.

Also, replace illegal names in HLSL as well.
2018-02-02 10:12:26 +01:00
..
basic.frag Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
bitcasting.frag Update test files 2018-01-29 06:40:45 -08:00
builtins.frag CompilerMSL enhancements. 2017-06-30 19:10:46 -04:00
composite-extract-forced-temporary.frag CompilerMSL add support for texel buffers. 2017-02-09 12:14:30 -05:00
constant-array.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
constant-composites.frag Do not declare constant composites inline in HLSL. 2018-02-02 10:12:26 +01:00
false-loop-init.frag Add test for false loop init. 2018-01-23 21:15:09 +01:00
flush_params.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
for-loop-init.frag Fix execution order for for-loop emission. 2017-02-04 10:07:20 +01:00
in_block_assign.noopt.frag Disable --opt for in_block_assign for now. 2017-11-23 09:59:25 +01:00
in_block.frag Assign block locations to members in MSL. 2017-06-21 09:55:46 +02:00
mix.frag Avoid boolean mix in HLSL. 2017-05-04 10:28:30 +02:00
pls.frag Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
sampler-ms.frag Update test files 2018-01-29 06:40:45 -08:00
sampler.frag Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
separate-image-sampler-argument.frag Fix separate sampler images in MSL. 2017-05-07 12:36:14 +02:00
swizzle.frag CompilerMSL add support for texel buffers. 2017-02-09 12:14:30 -05:00
texture-proj-shadow.frag Update test files 2018-01-29 06:40:45 -08:00
ubo_layout.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
unary-enclose.frag Fix unary enclosures. 2017-07-24 10:17:19 +02:00