This website requires JavaScript.
ReeceSX
Explore
Aurora
Register
Sign In
AuroraMiddleware
/
SPIRV-Cross
Watch
1
Star
0
Fork
0
You've already forked SPIRV-Cross
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
014b3bc5ea
SPIRV-Cross
/
reference
/
shaders-hlsl-no-opt
/
asm
History
Hans-Kristian Arntzen
a1c784f002
More robust handling of initialized output builtin variables.
2021-01-04 19:12:43 +01:00
..
comp
GLSL/HLSL: Disallow VariablePointers capability outright.
2020-12-07 12:16:02 +01:00
frag
Handle reserved identifiers for functions.
2021-01-04 10:00:12 +01:00
vert
More robust handling of initialized output builtin variables.
2021-01-04 19:12:43 +01:00
temporary.zero-initialize.asm.frag
Add support for forcefully zero-initialized variables.
2020-03-26 13:38:27 +01:00