SPIRV-Cross/shaders
2018-03-08 16:48:50 +01:00
..
amd Fixups for PR #338 review. 2017-11-22 20:51:26 +01:00
asm Add some test shaders for special merge methods. 2018-03-08 16:48:50 +01:00
comp Add more exhaustive test for barrier handling. 2018-01-09 12:26:46 +01:00
desktop-only Skip interpolateAt tests with FP16. 2018-03-07 10:58:38 +01:00
flatten Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
frag Disallow arrays and structs from becoming loop variables. 2018-03-07 14:54:11 +01:00
geom Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
legacy Add tests for legacy lod handling 2017-03-23 15:51:43 +01:00
tesc Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
tese Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
vert Return arrays in HLSL/MSL by writing to an output variable instead. 2018-02-08 12:22:08 +01:00
vulkan Support spec constant array size in blocks. 2018-02-23 15:11:45 +01:00