SPIRV-Cross/reference/opt/shaders-msl
Hans-Kristian Arntzen 026a167549 MSL: New SDK errors out on cull distance.
Not supported, so just ignore this test for now, it should not have
compiled in the first place.
2019-06-14 12:12:40 +02:00
..
asm MSL: Support Invariant qualifier on position. 2019-06-12 09:39:12 +02:00
comp MSL: Fix declaration of unused input variables. 2019-05-31 13:23:34 +02:00
desktop-only MSL: New SDK errors out on cull distance. 2019-06-14 12:12:40 +02:00
flatten Update a bunch of test cases that I missed. 2018-09-03 17:31:15 -05:00
frag MSL: Fix regression with Private parameter declaration. 2019-06-13 10:36:21 +02:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
tesc Fix tests for device->constant address space change in MSL tessellation control shader generation. 2019-04-10 18:37:04 +01:00
tese MSL: Use vectors for the tessellation level builtins in tese shaders. 2019-02-22 12:18:51 -06:00
vert MSL: Support Invariant qualifier on position. 2019-06-12 09:39:12 +02:00
vulkan MSL: Add support for subgroup operations. 2019-05-15 17:40:04 -05:00