SPIRV-Cross/reference/opt
2022-03-03 10:19:04 +01:00
..
shaders Update references for GL_EXT_texture_buffer. 2022-01-14 14:57:24 +01:00
shaders-hlsl HLSL: Make --flatten-ubo work correctly 2022-02-16 21:53:24 +09:00
shaders-msl MSL: Fix var names in test shaders to avoid reserved identifiers. 2022-03-03 10:19:04 +01:00
shaders-ue4/asm Do not forward expressions which carry a huge amount of dependencies. 2022-01-17 13:45:12 +01:00