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02d588b7e4
SPIRV-Cross
/
reference
/
shaders-msl
History
Bill Hollings
02d588b7e4
MSL: Fix var names in test shaders to avoid reserved identifiers.
2022-03-03 10:19:04 +01:00
..
amd
Updates for pull request
#1162
2019-09-24 14:35:25 -04:00
asm
MSL: Rethink how opaque descriptors are passed to leaf functions.
2022-01-18 14:40:52 +01:00
comp
Roll dependencies.
2022-01-05 14:56:01 +01:00
desktop-only
MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (
#1662
)
2021-04-29 20:01:26 +02:00
flatten
MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results.
2021-09-22 18:58:31 -04:00
frag
MSL: Rethink how opaque descriptors are passed to leaf functions.
2022-01-18 14:40:52 +01:00
intel
Updates for pull request
#1162
2019-09-24 14:35:25 -04:00
legacy
/vert
Updates for pull request
#1162
2019-09-24 14:35:25 -04:00
masking
MSL: Support synthetic functions in function constants.
2021-09-28 19:10:16 -04:00
tesc
MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (
#1662
)
2021-04-29 20:01:26 +02:00
tese
MSL: Fix var names in test shaders to avoid reserved identifiers.
2022-03-03 10:19:04 +01:00
vert
MSL: Fix var names in test shaders to avoid reserved identifiers.
2022-03-03 10:19:04 +01:00
vulkan
MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3.
2020-10-13 00:25:32 -05:00