SPIRV-Cross/reference/shaders-hlsl
James Ross-Gowan 02e6be7288 Fix texture GatherRed/Green/etc. methods for SM 5.0
Unlike GLSL, the component is selected by calling a specific method.
2017-09-12 07:20:01 +10:00
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comp Add some access chain tests. 2017-08-15 10:23:04 +02:00
frag Fix texture GatherRed/Green/etc. methods for SM 5.0 2017-09-12 07:20:01 +10:00
vert Support samplerBuffer as function parameters in HLSL. 2017-08-21 10:26:44 +02:00