SPIRV-Cross/reference/shaders-hlsl/asm
2021-05-27 02:40:41 +08:00
..
comp GLSL: Be more aggressive about using type_alias. 2020-07-29 12:48:41 +02:00
frag Add comment after inf/nan float number for clarifying. 2021-05-27 02:40:41 +08:00
vert Fix case where a struct is loaded which contains a row-major matrix. 2019-02-20 12:19:00 +01:00