SPIRV-Cross/shaders-hlsl-no-opt/asm
Hans-Kristian Arntzen 03ee71e86c Add test for pure initializer gl_FragDepth.
Tests that the builtin is considered active.
2021-01-07 15:32:15 +01:00
..
comp GLSL/HLSL: Disallow VariablePointers capability outright. 2020-12-07 12:16:02 +01:00
frag Add test for pure initializer gl_FragDepth. 2021-01-07 15:32:15 +01:00
vert More robust handling of initialized output builtin variables. 2021-01-04 19:12:43 +01:00
temporary.zero-initialize.asm.frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00