SPIRV-Cross/reference
Chip Davis 343c6f4ff4 Update external repos.
Fix fallout from changes.

There's a bug in glslang that prevents `float16_t`, `[u]int16_t`, and
`[u]int8_t` constants from adding the corresponding SPIR-V capabilities.
SPIRV-Tools, meanwhile, tightened validation so that these constants are
only valid if the corresponding `Float16`, `Int16`, and `Int8` caps are
on. This affects the `16bit-constants.frag` test for GLSL and MSL.
2019-07-13 16:50:21 -05:00
..
opt Update external repos. 2019-07-13 16:50:21 -05:00
shaders Update external repos. 2019-07-13 16:50:21 -05:00
shaders-hlsl Update external repos. 2019-07-13 16:50:21 -05:00
shaders-hlsl-no-opt Deal correctly with return sign of bitscan operations. 2019-07-12 10:57:56 +02:00
shaders-msl Update external repos. 2019-07-13 16:50:21 -05:00
shaders-msl-no-opt Deal correctly with return sign of bitscan operations. 2019-07-12 10:57:56 +02:00
shaders-no-opt Deal correctly with return sign of bitscan operations. 2019-07-12 10:57:56 +02:00
shaders-reflection Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00