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04b149feb0
SPIRV-Cross
/
shaders-msl
History
Hans-Kristian Arntzen
04b149feb0
Fix image load/store on cube arrays in MSL.
2018-05-25 12:43:25 +02:00
..
asm
Add SREM tests for HLSL/MSL.
2018-05-24 10:34:36 +02:00
comp
Fix image load/store on cube arrays in MSL.
2018-05-25 12:43:25 +02:00
desktop-only
Revert to not forcing gl_in/gl_out block for MSL, and add MSL gl_ClipDistance tests.
2018-01-08 16:18:34 -05:00
flatten
Use declared binding in SPIR-V as a fallback for explicit MSL binds.
2018-04-04 12:25:11 +02:00
frag
Deal with packed expressions in more scenarios.
2018-05-25 10:57:02 +02:00
legacy
/vert
Enhance MSL testing and add numerous MSL test cases.
2017-01-30 22:55:21 -05:00
vert
Force recompile if we add row-major transpose functions in MSL.
2018-05-04 09:43:34 +02:00
vulkan
Fixes from review of PR
#373
.
2018-01-05 23:22:36 -05:00