SPIRV-Cross/shaders-msl
Bill Hollings 35e92e6ffb MSL: Return fragment function value even when last SPIR-V Op is discard (OpKill).
Add test shader for new functionality.
Add legacy test reference shader for unrelated buffer-bitcast
test, that doesn't seem to have been added previously.
2021-09-12 16:28:21 -04:00
..
amd MSL: Support the SPV_AMD_shader_trinary_minmax extension. 2019-07-13 16:43:57 -05:00
asm Add tests for OpSpecConstantOp ops OpQuantizeToF16 and OpSRem. 2021-09-05 16:51:04 -04:00
comp Merge pull request #1722 from billhollings/row-maj-mtx-store-from-const 2021-08-23 11:29:01 +02:00
desktop-only MSL: Add support for processing more than one patch per workgroup. 2020-07-23 17:59:54 -05:00
flatten Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
frag MSL: Return fragment function value even when last SPIR-V Op is discard (OpKill). 2021-09-12 16:28:21 -04:00
intel MSL: Support the SPV_INTEL_shader_integer_functions2 extension. 2019-07-15 09:42:36 -05:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
masking MSL: Fix copy of arrays to/from stage IO variables. 2021-04-19 12:10:49 +02:00
tesc MSL: Add test for complex control point outputs. 2021-04-19 12:10:49 +02:00
tese MSL: Use proper array for quad tess levels. 2021-04-23 14:12:00 +02:00
vert MSL: Fix duplicate gl_Position outputs when gl_Position defined but unused. 2021-08-16 11:23:15 -04:00
vulkan MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3. 2020-10-13 00:25:32 -05:00