SPIRV-Cross/reference/shaders-ue4-no-opt/asm
Hans-Kristian Arntzen 23662668dd Attempt more optimal codegen for OpCompositeInsert.
Speculate that we can modify the SSA value in-place. As long as it is
not used after the modify, this is fine.

Also need to make sure we don't attempt to RMW something that is
impossible to modify.
2022-05-18 16:37:33 +02:00
..
frag Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00
vert Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00