SPIRV-Cross/reference/shaders-msl
2017-10-02 09:24:16 +02:00
..
asm/comp Runtime arrays do not work yet in MSL, so don't try to test that yet. 2017-10-02 09:24:16 +02:00
comp Add WorkGroupID/NumWorkGroups to MSL. Fix block name alias. 2017-09-29 12:16:53 +02:00
desktop-only/frag CompilerMSL map many GLSL functions to MSL functions. 2017-05-19 18:14:08 -04:00
flatten CompilerMSL enhancements. 2017-06-30 19:10:46 -04:00
frag Fix issue #245: assignment of flattened input struct. 2017-08-12 00:21:13 -04:00
legacy/vert CompilerMSL elide unused builtins from entry function input and output structs. 2017-05-24 09:31:38 -04:00
vert CompilerMSL enhancements. 2017-06-30 19:10:46 -04:00
vulkan CompilerMSL add support for MSL specialization function constants. 2017-06-15 15:24:22 -04:00