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067f241bf8
SPIRV-Cross
/
reference
/
shaders-msl
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Hans-Kristian Arntzen
067f241bf8
Runtime arrays do not work yet in MSL, so don't try to test that yet.
2017-10-02 09:24:16 +02:00
..
asm
/comp
Runtime arrays do not work yet in MSL, so don't try to test that yet.
2017-10-02 09:24:16 +02:00
comp
Add WorkGroupID/NumWorkGroups to MSL. Fix block name alias.
2017-09-29 12:16:53 +02:00
desktop-only
/frag
CompilerMSL map many GLSL functions to MSL functions.
2017-05-19 18:14:08 -04:00
flatten
CompilerMSL enhancements.
2017-06-30 19:10:46 -04:00
frag
Fix issue
#245
: assignment of flattened input struct.
2017-08-12 00:21:13 -04:00
legacy
/vert
CompilerMSL elide unused builtins from entry function input and output structs.
2017-05-24 09:31:38 -04:00
vert
CompilerMSL enhancements.
2017-06-30 19:10:46 -04:00
vulkan
CompilerMSL add support for MSL specialization function constants.
2017-06-15 15:24:22 -04:00