d1479f871a
This avoids a lot of huge code changes. Arrays generally cannot be copied in and out of buffers, at least no compiler frontend seems to do it. Also avoids a lot of issues surrounding packed vectors and matrices.
23 lines
318 B
Plaintext
23 lines
318 B
Plaintext
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Foo
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{
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packed_float3 a;
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};
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struct SSBOScalar
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{
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Foo v[1];
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};
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
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kernel void main0(device SSBOScalar& buffer_scalar [[buffer(0)]])
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{
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buffer_scalar.v[1].a[1u] = 1.0;
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}
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