SPIRV-Cross/reference/shaders-msl/flatten/rowmajor.flatten.vert

39 lines
847 B
GLSL

#pragma clang diagnostic ignored "-Wmissing-prototypes"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct UBO
{
float4x4 uMVPR;
float4x4 uMVPC;
float2x4 uMVP;
};
struct main0_in
{
float4 aVertex [[attribute(0)]];
};
struct main0_out
{
float4 gl_Position [[position]];
};
// Implementation of a conversion of matrix content from RowMajor to ColumnMajor organization.
float2x4 spvConvertFromRowMajor2x4(float2x4 m)
{
return float2x4(float4(m[0][0], m[0][2], m[1][0], m[1][2]), float4(m[0][1], m[0][3], m[1][1], m[1][3]));
}
vertex main0_out main0(main0_in in [[stage_in]], constant UBO& _18 [[buffer(0)]])
{
main0_out out = {};
float2 v = in.aVertex * spvConvertFromRowMajor2x4(_18.uMVP);
out.gl_Position = (_18.uMVPR * in.aVertex) + (in.aVertex * _18.uMVPC);
return out;
}