SPIRV-Cross/reference/shaders-msl/asm
Hans-Kristian Arntzen 09f550f718 Handle exponential explosion of code-gen during first phase of compile.
Certain patterns with OpVectorShuffle (and probably others) will cascade
to so large, that they can cause OOM. After we have observed
force_recompile, don't spend unnecessary memory emitting code which will
never be used.
2018-01-24 18:12:41 +01:00
..
comp Enhancements to MSL compute and entry point naming. 2017-11-05 21:34:42 -05:00
frag Handle exponential explosion of code-gen during first phase of compile. 2018-01-24 18:12:41 +01:00
vert Handle empty struct declarations with best effort. 2017-10-06 13:05:14 +02:00