4561ecddbd
Consider it a write to a variable, similar to OpStore.
25 lines
358 B
GLSL
25 lines
358 B
GLSL
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct main0_out
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{
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float4 vo0 [[color(0)]];
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float4 vo1 [[color(1)]];
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};
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struct main0_in
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{
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float4 v [[user(locn0)]];
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};
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fragment main0_out main0(main0_in in [[stage_in]])
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{
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main0_out out = {};
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float4 _25 = modf(in.v, out.vo1);
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out.vo0 = _25;
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return out;
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}
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