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0aedc7d128
SPIRV-Cross
/
reference
/
opt
/
shaders-msl
/
tesc
History
Hans-Kristian Arntzen
0aedc7d128
Roll dependencies.
2022-05-27 13:28:25 +02:00
..
basic.multi-patch.tesc
MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (
#1662
)
2021-04-29 20:01:26 +02:00
basic.tesc
Updates for pull request
#1162
2019-09-24 14:35:25 -04:00
complex-control-point-inout-types.multi-patch.tesc
MSL: Use var name instead of var-type name for flattened interface members.
2022-03-04 11:38:53 -05:00
complex-control-point-inout-types.tesc
MSL: Use var name instead of var-type name for flattened interface members.
2022-03-04 11:38:53 -05:00
complex-patch-out-types.tesc
MSL: Use var name instead of var-type name for flattened interface members.
2022-03-04 11:38:53 -05:00
load-control-point-array-of-matrix.multi-patch.tesc
MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (
#1662
)
2021-04-29 20:01:26 +02:00
load-control-point-array-of-matrix.tesc
MSL: Declare arrays with proper type wrapper.
2019-10-26 17:57:34 +02:00
load-control-point-array-of-struct.multi-patch.tesc
MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (
#1662
)
2021-04-29 20:01:26 +02:00
load-control-point-array-of-struct.tesc
MSL: Use var name instead of var-type name for flattened interface members.
2022-03-04 11:38:53 -05:00
load-control-point-array.multi-patch.tesc
MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (
#1662
)
2021-04-29 20:01:26 +02:00
load-control-point-array.tesc
MSL: Declare arrays with proper type wrapper.
2019-10-26 17:57:34 +02:00
matrix-output.multi-patch.tesc
MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (
#1662
)
2021-04-29 20:01:26 +02:00
reload-tess-level.multi-patch.tesc
MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (
#1662
)
2021-04-29 20:01:26 +02:00
reload-tess-level.tesc
MSL: Don't use a bitcast for tessellation levels in tesc shaders.
2020-10-14 18:35:59 -05:00
struct-output.multi-patch.tesc
MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (
#1662
)
2021-04-29 20:01:26 +02:00
water_tess.multi-patch.tesc
Roll dependencies.
2022-05-27 13:28:25 +02:00
water_tess.tesc
Roll dependencies.
2022-05-27 13:28:25 +02:00