SPIRV-Cross/reference/opt/shaders-msl/tesc
Hans-Kristian Arntzen 0aedc7d128 Roll dependencies.
2022-05-27 13:28:25 +02:00
..
basic.multi-patch.tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
basic.tesc Updates for pull request #1162 2019-09-24 14:35:25 -04:00
complex-control-point-inout-types.multi-patch.tesc MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
complex-control-point-inout-types.tesc MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
complex-patch-out-types.tesc MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
load-control-point-array-of-matrix.multi-patch.tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
load-control-point-array-of-matrix.tesc MSL: Declare arrays with proper type wrapper. 2019-10-26 17:57:34 +02:00
load-control-point-array-of-struct.multi-patch.tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
load-control-point-array-of-struct.tesc MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
load-control-point-array.multi-patch.tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
load-control-point-array.tesc MSL: Declare arrays with proper type wrapper. 2019-10-26 17:57:34 +02:00
matrix-output.multi-patch.tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
reload-tess-level.multi-patch.tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
reload-tess-level.tesc MSL: Don't use a bitcast for tessellation levels in tesc shaders. 2020-10-14 18:35:59 -05:00
struct-output.multi-patch.tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
water_tess.multi-patch.tesc Roll dependencies. 2022-05-27 13:28:25 +02:00
water_tess.tesc Roll dependencies. 2022-05-27 13:28:25 +02:00