SPIRV-Cross/shaders-msl
Chip Davis 0b679334e4 MSL: Don't flatten arrayed per-patch output blocks in tessellation shaders.
Flattening doesn't play well with dynamic indices. In this case, it's
better to leave it as an array of structs.

(I wanted to do this for named blocks generally. Trouble is, the builtin
`gl_out` block is *also* a named block...)

Fixes six more CTS tests, under
`dEQP-VK.tessellation.user_defined_io.per_patch_block_array.*`.
2022-10-18 15:04:42 -07:00
..
amd MSL: Support the SPV_AMD_shader_trinary_minmax extension. 2019-07-13 16:43:57 -05:00
asm Add relax_nan_checks options. 2022-03-03 14:50:56 +01:00
comp MSL: Do not attempt to alias push constants. 2022-09-21 11:01:42 +02:00
desktop-only MSL: Add support for processing more than one patch per workgroup. 2020-07-23 17:59:54 -05:00
flatten Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
frag Promote Unreachable cases into break to avoid fallthrough. 2022-05-18 18:36:32 +02:00
intel MSL: Support the SPV_INTEL_shader_integer_functions2 extension. 2019-07-15 09:42:36 -05:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
masking MSL: Fix copy of arrays to/from stage IO variables. 2021-04-19 12:10:49 +02:00
tesc MSL: Don't flatten arrayed per-patch output blocks in tessellation shaders. 2022-10-18 15:04:42 -07:00
tese MSL: Support "raw" buffer input in tessellation evaluation shaders. 2022-10-18 14:58:59 -07:00
vert MSL: Add support for SPV_KHR_physical_storage_buffer extension. 2022-06-20 20:21:00 -04:00
vulkan MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3. 2020-10-13 00:25:32 -05:00