SPIRV-Cross/reference/shaders/asm/geom/split-access-chain-input.asm.geom
2018-05-08 15:34:20 +02:00

10 lines
139 B
GLSL

#version 440
layout(triangles) in;
layout(max_vertices = 3, triangle_strip) out;
void main()
{
gl_Position = gl_in[0].gl_Position;
}