0c0fd98322
This allows two variables of the same struct type to be flattened into the same interface struct without a member name conflict. Add shaders-msl/frag/in_block_with_multiple_structs_of_same_type.frag unit test shader to demonstrate this. |
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shaders | ||
shaders-hlsl | ||
shaders-msl | ||
shaders-ue4/asm |