SPIRV-Cross/reference/shaders-msl/asm
Bill Hollings 0c0fd98322 MSL: Use var name instead of var-type name for flattened interface members.
This allows two variables of the same struct type to be flattened
into the same interface struct without a member name conflict.

Add shaders-msl/frag/in_block_with_multiple_structs_of_same_type.frag
unit test shader to demonstrate this.
2022-03-04 11:38:53 -05:00
..
comp MSL: Rethink how opaque descriptors are passed to leaf functions. 2022-01-18 14:40:52 +01:00
frag MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
tese MSL: Move float2->3 TessCoord fixup to a better location. 2022-01-05 13:32:17 +01:00
vert MSL: Support synthetic functions in function constants. 2021-09-28 19:10:16 -04:00