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0c1d4d8b6a
SPIRV-Cross
/
reference
/
opt
/
shaders-msl
History
Hans-Kristian Arntzen
0c1d4d8b6a
MSL: Support texture2d_ms_array.
2018-09-03 11:02:31 +02:00
..
asm
MSL: Fix naming issue of aliased global variables.
2018-08-27 09:59:55 +02:00
comp
Do not unpack transposed matrices.
2018-06-12 09:43:47 +02:00
desktop-only
MSL: Throw error on multisampled array textures.
2018-09-03 10:21:59 +02:00
flatten
Merge branch 'master' of
https://github.com/KhronosGroup/SPIRV-Cross
2018-06-12 11:42:56 -04:00
frag
MSL: Support texture2d_ms_array.
2018-09-03 11:02:31 +02:00
legacy
/vert
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
vert
CompilerMSL disable rasterization on buffer writes in vertex shader.
2018-07-27 16:53:36 -04:00
vulkan
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00