62 lines
1.6 KiB
Plaintext
62 lines
1.6 KiB
Plaintext
#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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constant float X_tmp [[function_constant(0)]];
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constant float X = is_function_constant_defined(X_tmp) ? X_tmp : 4.0;
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constant uint3 gl_WorkGroupSize = uint3(2u, 1u, 1u);
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struct Data
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{
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float a;
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float b;
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};
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struct Data_1
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{
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float a;
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float b;
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};
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struct SSBO
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{
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Data_1 outdata[1];
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};
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constant Data _25[2] = { Data{ 1.0, 2.0 }, Data{ 3.0, 4.0 } };
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// Implementation of an array copy function to cover GLSL's ability to copy an array via assignment.
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template<typename T, uint N>
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void spvArrayCopyFromStack1(thread T (&dst)[N], thread const T (&src)[N])
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{
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for (uint i = 0; i < N; dst[i] = src[i], i++);
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}
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template<typename T, uint N>
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void spvArrayCopyFromConstant1(thread T (&dst)[N], constant T (&src)[N])
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{
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for (uint i = 0; i < N; dst[i] = src[i], i++);
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}
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Data combine(thread const Data& a, thread const Data& b)
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{
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return Data{ a.a + b.a, a.b + b.b };
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}
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kernel void main0(device SSBO& _53 [[buffer(0)]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]])
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{
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Data data[2] = { Data{ 1.0, 2.0 }, Data{ 3.0, 4.0 } };
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Data _31[2] = { Data{ X, 2.0 }, Data{ 3.0, 5.0 } };
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Data data2[2];
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spvArrayCopyFromStack1(data2, _31);
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Data param = data[gl_LocalInvocationID.x];
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Data param_1 = data2[gl_LocalInvocationID.x];
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Data _73 = combine(param, param_1);
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_53.outdata[gl_WorkGroupID.x].a = _73.a;
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_53.outdata[gl_WorkGroupID.x].b = _73.b;
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}
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