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0eda71c409
SPIRV-Cross
/
shaders-hlsl
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Shintaro Sakahara
ed4ded040e
HLSL: Make --flatten-ubo work correctly
2022-02-16 21:53:24 +09:00
..
asm
Ensure unpack/pack2x32 tests are compatible with test suite.
2020-04-21 11:48:58 +02:00
comp
HLSL: Add support for treating NonWritable UAV texture as SRV instead.
2020-04-03 11:50:50 +02:00
flatten
HLSL: Make --flatten-ubo work correctly
2022-02-16 21:53:24 +09:00
frag
Roll dependencies.
2022-01-05 14:56:01 +01:00
vert
HLSL: Implement invariant as precise.
2021-05-07 13:15:55 +02:00