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cbuffer-stripped.asm.frag
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Add test for stripped cbuffer members.
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2017-10-10 17:40:37 +02:00 |
combined-sampler-reuse.asm.frag
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Fix case where SampledImage would get flushed to temporary.
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2018-04-27 10:06:30 +02:00 |
empty-struct.asm.frag
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Update glslang and SPIRV-Tools.
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2018-09-27 11:10:22 +02:00 |
frem.asm.frag
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Add OpFRem tests.
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2018-02-15 13:36:59 +01:00 |
function-overload-alias.asm.frag
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Handle overloaded functions which share the same OpName.
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2018-02-23 14:15:51 +01:00 |
image-extract-reuse.asm.frag
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Fix usage tracking issue for OpImage.
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2018-04-27 11:11:24 +02:00 |
implicit-read-dep-phi.asm.frag
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Add test shader where a phi variable invalidates a temporary.
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2018-03-09 14:42:26 +01:00 |
inf-nan-constant.asm.frag
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Add Windows support in Travis CI.
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2018-10-27 00:22:30 +02:00 |
line-directive.line.asm.frag
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Support emitting OpLine directive.
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2019-05-28 13:44:24 +02:00 |
lut-promotion-initializer.asm.frag
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Add LUT test cases for OpVariable with initializer.
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2018-07-05 14:51:07 +02:00 |
pack-and-unpack-uint2.fxconly.nofxc.sm60.asm.frag
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Ensure unpack/pack2x32 tests are compatible with test suite.
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2020-04-21 11:48:58 +02:00 |
pass-by-value.asm.frag
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MSL: Properly support passing parameters by value.
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2018-08-06 15:43:51 +02:00 |
sample-and-compare.asm.frag
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MSL: Fix textures which are sampled and compared against.
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2019-02-22 12:27:40 +01:00 |
single-function-private-lut.asm.frag
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Support LUTs in single-function CFGs on Private storage class.
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2019-02-06 10:38:59 +01:00 |
srem.asm.frag
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Add SREM tests for HLSL/MSL.
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2018-05-24 10:34:36 +02:00 |
storage-class-output-initializer.asm.frag
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Support initializers on StorageClassOutput.
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2019-01-30 10:29:08 +01:00 |
texel-fetch-no-lod.asm.frag
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Deal with OpImageFetch without explicit LOD.
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2018-04-30 10:54:44 +02:00 |
texture-sampling-fp16.asm.frag
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Update external repos.
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2019-07-13 16:50:21 -05:00 |
unknown-depth-state.asm.frag
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Support OpTypeImage with depth == 2 (unknown) properly.
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2018-07-04 14:26:23 +02:00 |
unreachable.asm.frag
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Add unreachable tests for MSL/HLSL.
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2018-01-15 09:39:15 +01:00 |