SPIRV-Cross/reference/shaders/asm/geom
Hans-Kristian Arntzen 03d93abc1a Deal with case where a variable is dominated by inner part of a loop.
There is a risk that we try to preserve a loop variable through multiple
iterations, even though the dominating block is inside a loop.

Fix this by analyzing if a block starts off by writing to a variable. In
that case, there cannot be any preservation going on. If we don't, pretend the
loop header is reading the variable, which moves the variable to an
appropriate scope.
2019-06-06 11:11:44 +02:00
..
block-name-namespace.asm.geom GLSL: Allow blocks to have their own namespace. 2018-08-21 11:29:08 +02:00
inout-split-access-chain-handle.asm.geom Handle inout properly with split access chains. 2018-05-11 10:15:42 +02:00
split-access-chain-input.asm.geom Fix split access chains for builtin arrays. 2018-05-08 15:34:20 +02:00
store-uint-layer.invalid.asm.geom Deal with some builtins being declared with wrong signedness. 2018-06-22 11:30:56 +02:00
unroll-glposition-load.asm.geom Deal with case where a variable is dominated by inner part of a loop. 2019-06-06 11:11:44 +02:00