SPIRV-Cross/reference
Hans-Kristian Arntzen b6f8a20624 GLSL: Return correct sign for OpArrayLength.
.length() returns int, not uint ...
2019-05-07 19:02:32 +02:00
..
opt GLSL: Return correct sign for OpArrayLength. 2019-05-07 19:02:32 +02:00
shaders GLSL: Return correct sign for OpArrayLength. 2019-05-07 19:02:32 +02:00
shaders-hlsl HLSL: Support OpArrayLength. 2019-05-07 15:53:41 +02:00
shaders-hlsl-no-opt Fix infinite loop when OpAtomic* temporaries are used in other blocks. 2019-04-24 09:33:39 +02:00
shaders-msl Fix a copy-pasto. 2019-04-26 17:16:21 -05:00
shaders-msl-no-opt Fix infinite loop when OpAtomic* temporaries are used in other blocks. 2019-04-24 09:33:39 +02:00
shaders-no-opt GLSL: Implement GL_EXT_buffer_reference. 2019-04-26 11:43:51 +02:00
shaders-reflection Add generated reference shaders again 2019-03-26 15:21:12 +01:00