SPIRV-Cross/shaders-ue4/asm/frag
Chip Davis c20d5945a2 MSL: Allow framebuffer fetch on Mac in MSL 2.3.
Another Apple GPU feature that will now be supported on Apple Silicon
Macs.
2020-10-29 10:50:59 -05:00
..
depth-compare.asm.frag Moved all UE4 test shaders into 'shaders-ue4/' folder. 2019-10-23 17:39:05 -04:00
global-constant-arrays.asm.frag Hack some constants in UE4 tests. 2019-10-28 11:20:41 +01:00
padded-float-array-member-defef.asm.frag Hack some constants in UE4 tests. 2019-10-28 11:20:41 +01:00
sample-mask-not-array.asm.frag Moved all UE4 test shaders into 'shaders-ue4/' folder. 2019-10-23 17:39:05 -04:00
subpass-input.ios.framebuffer-fetch.asm.frag Moved all UE4 test shaders into 'shaders-ue4/' folder. 2019-10-23 17:39:05 -04:00
subpass-input.msl23.framebuffer-fetch.asm.frag MSL: Allow framebuffer fetch on Mac in MSL 2.3. 2020-10-29 10:50:59 -05:00
texture-atomics.asm.argument.msl2.frag MSL: Support atomic access to images from argument buffers. 2020-10-13 02:37:18 -05:00
texture-atomics.asm.frag Moved all UE4 test shaders into 'shaders-ue4/' folder. 2019-10-23 17:39:05 -04:00
texture-atomics.asm.graphics-robust-access.frag Moved all UE4 test shaders into 'shaders-ue4/' folder. 2019-10-23 17:39:05 -04:00