SPIRV-Cross/reference/opt/shaders-msl/asm
Hans-Kristian Arntzen 31be74a853 Add relax_nan_checks options.
Makes codegen from typical D3D emulation SPIR-V more readable.
Also makes cross compilation with NotEqual more sensible.
It's very rare to actually need the strict NaN-checks in practice.

Also, glslang now emits UnordNotEqual by default it seems, so give up
trying to assume OrdNotEqual. Harmonize for UnordNotEqual as the sane
default.
2022-03-03 14:50:56 +01:00
..
comp MSL: Rethink how opaque descriptors are passed to leaf functions. 2022-01-18 14:40:52 +01:00
frag Add relax_nan_checks options. 2022-03-03 14:50:56 +01:00
tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
tese MSL: Move float2->3 TessCoord fixup to a better location. 2022-01-05 13:32:17 +01:00
vert Add tests for OpSpecConstantOp ops OpQuantizeToF16 and OpSRem. 2021-09-05 16:51:04 -04:00