SPIRV-Cross/reference/opt/shaders-hlsl
2020-03-05 10:37:36 +01:00
..
asm Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
comp HLSL: Add option to always treat SSBO as UAV, even with readonly. 2020-03-04 16:42:31 +01:00
frag HLSL: Do not emit globallycoherent for SRV ByteAddressBuffer. 2020-03-05 10:37:36 +01:00
vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00