SPIRV-Cross/reference/shaders-hlsl/frag
Hans-Kristian Arntzen 5d9df6a31c Do not declare constant composites inline in HLSL.
Move arrays and structs out to their own global static constants.

Also, replace illegal names in HLSL as well.
2018-02-02 10:12:26 +01:00
..
basic.frag Add basic support for : register() declaration in HLSL. 2017-06-17 10:15:32 +02:00
bit-conversions.frag Add new HLSL tests 2017-03-24 15:41:20 +01:00
boolean-mix.frag Swizzle scalars when splatting in HLSL. 2017-12-12 12:52:45 +01:00
builtins.frag Update HLSL test output 2017-03-24 14:40:13 +01:00
bvec-operations.frag Add new HLSL tests 2017-03-24 15:41:20 +01:00
combined-texture-sampler-parameter.frag Fix swizzling of integers. 2018-01-04 13:16:56 +01:00
combined-texture-sampler-shadow.frag Fix swizzling of integers. 2018-01-04 13:16:56 +01:00
constant-buffer-array.sm51.frag Update tests for struct flattening. 2018-01-09 10:40:34 +01:00
constant-composites.frag Do not declare constant composites inline in HLSL. 2018-02-02 10:12:26 +01:00
early-fragment-test.frag HLSL: Support early fragment tests attribute 2017-11-21 14:51:03 +01:00
fp16-packing.frag Implement FP16 unpack/pack on HLSL. 2017-11-27 14:24:30 +01:00
image-query-selective.frag Swizzle scalars when splatting in HLSL. 2017-12-12 12:52:45 +01:00
image-query.frag Swizzle scalars when splatting in HLSL. 2017-12-12 12:52:45 +01:00
io-block.frag Add test for input I/O blocks in fragment. 2017-03-21 13:48:50 +01:00
matrix-input.frag Only unroll matrices for vertex input. 2017-10-05 16:31:52 +02:00
mod.frag Swizzle scalars when splatting in HLSL. 2017-12-12 12:52:45 +01:00
mrt.frag Fix swizzling of integers. 2018-01-04 13:16:56 +01:00
no-return2.frag Add some tests for no stage inputs or outputs in HLSL. 2017-03-21 13:48:50 +01:00
no-return.frag Add some tests for no stage inputs or outputs in HLSL. 2017-03-21 13:48:50 +01:00
partial-write-preserve.frag Do not declare constant composites inline in HLSL. 2018-02-02 10:12:26 +01:00
query-lod.desktop.frag Support textureQueryLod in HLSL. 2017-12-01 13:30:31 +01:00
resources.frag Update tests for struct flattening. 2018-01-09 10:40:34 +01:00
sample-cmp-level-zero.frag Test textureProjLodOffset with compare in HLSL as well. 2017-11-29 12:48:06 +01:00
sampler-array.frag Add test for sampler arrays. 2018-01-04 12:28:57 +01:00
spec-constant.frag Swizzle scalars when splatting in HLSL. 2017-12-12 12:52:45 +01:00
swizzle-scalar.frag Fix swizzling of integers. 2018-01-04 13:16:56 +01:00
tex-sampling.frag Fix texture GatherRed/Green/etc. methods for SM 5.0 2017-09-12 07:20:01 +10:00
texture-proj-shadow.frag Fix textureProj with shadow on GLSL. 2017-07-31 10:05:32 +02:00
texture-size-combined-image-sampler.frag Fix OpImage on OpSampledImages in HLSL. 2018-02-01 09:22:16 +01:00
unary-enclose.frag Fix unary enclosures. 2017-07-24 10:17:19 +02:00
unorm-snorm-packing.frag Implement unorm16/snorm16 packing in HLSL. 2017-11-27 15:03:40 +01:00
various-glsl-ops.frag Fix swizzling of integers. 2018-01-04 13:16:56 +01:00