SPIRV-Cross/reference/shaders-msl
Bill Hollings 192bdc9516 CompilerMSL elide unused builtins from entry function input and output structs.
Add Compiler::has_active_builtin() function.
Update test reference shaders that included unused builtins.
2017-05-24 09:31:38 -04:00
..
comp CompilerMSL map many GLSL functions to MSL functions. 2017-05-19 18:14:08 -04:00
desktop-only/frag CompilerMSL map many GLSL functions to MSL functions. 2017-05-19 18:14:08 -04:00
flatten CompilerMSL elide unused builtins from entry function input and output structs. 2017-05-24 09:31:38 -04:00
frag Merge with upstream 2017-05-19 19:36:24 -04:00
legacy/vert CompilerMSL elide unused builtins from entry function input and output structs. 2017-05-24 09:31:38 -04:00
vert CompilerMSL elide unused builtins from entry function input and output structs. 2017-05-24 09:31:38 -04:00
vulkan CompilerMSL elide unused builtins from entry function input and output structs. 2017-05-24 09:31:38 -04:00