SPIRV-Cross/reference
Hans-Kristian Arntzen 2a8a4fe706 GLSL: Support extended arithmetic opcodes.
- uaddCarry
- usubBorrow
- umulExtended
- imulExtended
2018-11-13 14:50:46 +01:00
..
opt GLSL: Support extended arithmetic opcodes. 2018-11-13 14:50:46 +01:00
shaders GLSL: Support extended arithmetic opcodes. 2018-11-13 14:50:46 +01:00
shaders-hlsl Deal with depth_greater/depth_less qualifiers. 2018-11-12 10:35:36 +01:00
shaders-hlsl-no-opt Update tests. 2018-11-01 11:23:48 +01:00
shaders-msl MSL: Split out early_fragment_tests. 2018-11-12 16:20:49 +01:00
shaders-msl-no-opt MSL: Swizzle gathers on depth textures as well. 2018-10-03 11:47:13 -05:00
shaders-no-opt Update tests. 2018-11-01 11:23:48 +01:00
shaders-reflection Prefix integer types with underscore 2018-06-21 09:24:22 -07:00