SPIRV-Cross/reference/shaders/asm/frag
2017-07-24 09:28:24 +02:00
..
hlsl-sample-cmp-level-zero-cube.asm.frag Support SampleCmpLevelZero on cubes as well. 2017-07-24 09:28:24 +02:00
hlsl-sample-cmp-level-zero.asm.frag Implement workaround for textureLod on 2D array shadow. 2017-06-23 09:45:42 +02:00
invalidation.asm.frag Implement workaround for textureLod on 2D array shadow. 2017-06-23 09:45:42 +02:00
sampler-buffer-without-sampler.asm.frag Fix case where samplerBuffer is emitted without combined sampler. 2017-04-02 11:03:07 +02:00