SPIRV-Cross/reference/opt
Chip Davis 1e51b235af Add tests showing we don't emit interpolation qualifiers in vertex shaders.
In MSL, these only have an effect on fragment `[[stage_in]]` members.
They have no effect in vertex shaders. The Khronos front end doesn't
even emit the SPIR-V decorations for them.
2018-09-06 12:28:22 -05:00
..
shaders Add some uncommitted reference files. 2018-09-03 12:39:40 +02:00
shaders-hlsl MSL: Fix naming issue of aliased global variables. 2018-08-27 09:59:55 +02:00
shaders-msl Add tests showing we don't emit interpolation qualifiers in vertex shaders. 2018-09-06 12:28:22 -05:00