SPIRV-Cross/reference/opt
2021-06-30 16:27:46 +02:00
..
shaders GLSL: Support pervertexNV in NV barycentric extension. 2021-06-30 16:27:46 +02:00
shaders-hlsl HLSL: Rewrite how block IO is emitted. 2021-06-28 15:04:49 +02:00
shaders-msl Handle SPIR-V 1.4 selection constructs. 2021-06-28 12:23:44 +02:00
shaders-ue4/asm Handle SPIR-V 1.4 selection constructs. 2021-06-28 12:23:44 +02:00