SPIRV-Cross/shaders/vulkan/rchit/payloads.nocompat.vk.rchit
2020-05-20 14:11:28 +02:00

20 lines
265 B
GLSL

#version 460
#extension GL_NV_ray_tracing : require
struct Payload
{
vec4 a;
};
layout(location = 0) rayPayloadInNV Payload payload;
void write_incoming_payload_in_function()
{
payload.a = vec4(10.0);
}
void main()
{
write_incoming_payload_in_function();
}